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Current downloads
Download AR X Demo v0.4 - 16th August 2011
Demo v0.4 expands on the content below to include expanded encounter features and treasure drops. Keys are as follows:
| Esc |
Quit to the main menu or quit to the program |
| < > |
Toggle through information screens |
| I J K L |
Move forward, turn left, move backward, turn right
(arrow keys can also be used) |
| U |
Use a lit torch or weapon
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| 0 - 9 |
Select options from menus |
| A |
Toggle the mini-map on and off |
| M |
Toggle the full size map on and off |
| F |
Toggle the frames per second display on and off
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| W |
Wait for an encounter |
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G
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Get a weapon or item of treasure |
Download AR X Demo v0.3 - 5th January 2011
Demo v0.3 also includes character creation for City characters, purchasing of weapons and armour and the introdution of a mini map and full screen map.
Download AR Project Demo v2 - 1st August 2010
Demo v2 expands on the content below as listed on the homepage.
Download AR Project Demo v1 - 2nd August 2009
Demo v1 allows you to walk around the City and the first level of the Dungeon, encounter and fight monsters as well as visit some of the City establishments.
There are no Dungeon monsters or treasure in this demo though you can move between the City and Dungeon levels. Shop functionality is fairly limited though you can sleep, check the time and work at Inns.
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Visual C++ 2008 Runtime Libraries
IMPORTANT - Please note that the Visual C++ 2008 Runtime Libraries need to be installed if you're using Windows. These are available from the Microsoft website.
Open GL / Video driver issues
SFML (and therefore the AR Project) uses OpenGL as the basis of its display library. As a result of this you need to ensure that you are using a proper video driver with full OpenGL support provided by the video card supplier (E.g. ATI, NVidia, Intel etc). Otherwise you will be relying on the OpenGL support provided by Microsoft as part of its generic Windows drivers which won't give you the same performance and may lead to other issues (e.g. permitted image size is one I've had). Either way let me know if you have any problems.
Linux and Mac versions?
Currently only a Windows version is available, though Linux and Mac versions of SFML are also available which should make versions for other platforms easy to produce. I'll look at these once the AR project is far enough advanced.
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