Alternate Reality X – Release 0.80!

The latest release of my Alternate Reality: The City and The Dungeon remake, Alternate Reality X is now available for download.

You can download Release 0.80 from the link below:

The main changes in this release are as follows:

  • Modified the internal structure for items and inventory
  • Increased internal size of inventory / item buffer from 100 to 250 items
  • Now using authentic City Smithy, Dwarven Smithy and D&P item data
  • Pick up weapons left by opponents
  • Buy weapons and armour from the Dwarven Smithy (not custom weapons)
  • Sell old weapons and armour to the Dwarven Smithy
  • Implemented player weapon descriptions (e.g. slash, whomp)
  • Implemented crossbow & reloading of ammo
  • Modified automap to show walls and doors by default
  • Re-enabled the “Wait for Encounter” option
  • Adjusted encounter frequency
  • Modified City starting time to match 8bit version
  • Added release specific “Acknowledgements” page
  • Fixed – Some encounter images appear outside window
  • Fixed – Encounters did not display death message / leave treasure bug
  • Fixed – Phoenix encounter crash bug
  • Fixed – “Quit” looping / main menu bug
  • Fixed – Missing wall section near “Ono Goods” shop
  • Fixed – Character creation would accept blank name
  • Fixed – Doppelganger attacks with “slimy tentacle”

Please let me know if you have any questions or issues.

2 thoughts to “Alternate Reality X – Release 0.80!”

  1. Hi, I can’t seem to log into the forum to leave a bug report, so hopefully this works, BIG thanks for the new release, great stuff 🙂
    The Bug: When I sell an item at the Dwarf Smithy it changes my Inventory Silver from whatever it was to what the sale price of the item was, if I have 10 silver and sell an item for 79 silver I now have 79 silver, also when I deposit silver in my guild locker and go sell to the smith the amount I have now shows what the last sale amount was, say I have 79 silver in the guild locker, I sell an item for 58 silver, I go to the locker and it now says I have 58 silver, if I then deposit the 58 into the locker I have 0 silver in inventory and 0 silver in the locker. Seems like it’s resetting the amounts not adding them, only seems to happen when I sell items to the smith, dam greedy dwarfs 🙂

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