Category Archives: Uncategorised

Alternate Reality: A Return to Xebec’s Demise?

In early 2018 I came to the realisation that I probably wouldn’t be able to contribute much time to working on my port of Philip Price’s Alternate Reality (AR) series which I’d called Alternate Reality X (ARX). My last public release was on 21st May 2017 and personal issues had to take priority. Around the… Read More »

My Commodore 64 CRPG – August 2019 Update

Though I haven’t posted here on the blog since April, I’ve been busy working away on my Commodore 64 CRPG. Since I last posted I became a little side-tracked learning how to code certain things on the C64 as well as considering some different game styles. At one point I was interested in creating some… Read More »

CRPG Visuals – My thoughts

One of the challenges of creating a CRPG for the Commodore 64 is deciding what sort of visual style I would like for the game. I’m working with an overhead view as I think that plays well to the C64’s capabilities and I’m a big fan of top down games such as the Ultima series… Read More »

Creating a Commodore 64 CRPG in 2019

At the age of 11 I became the proud owner of a Commodore 64 home computer and before long, started to draw out dozens of game designs on paper. Whilst I wrote some initial BASIC coding for many of these, it usually wasn’t long before I hit some roadblock and moved onto the next idea.… Read More »

Alternate Reality Remake Projects

As many of you will know I’m no longer working on development of my Alternate Reality:The City & The Dungeon remake, Alternate Reality X. This was written in C++ and used the SFML library and ran under Microsoft Windows. I may spend a bit of time to fix a few bugs with my last release… Read More »

Update – August 2018

Hi there! As many of you will be aware or guessed I have been dealing with some major changes in my life for some time now which meant I wasn’t posting on the blog or able to work on any game development. I won’t bore you with the details but despite still having some big… Read More »

PC Upgrades and thanks

I’d been using an old PC for some time. It was several years old with a small case design for a specific motherboard / hardware combination and struggled with some of the fairly basic things I wanted to do including my game development. My son upgraded his PC over Christmas and gifted me his old… Read More »